![Ecosystem [prototype]](/_next/image?url=https%3A%2F%2Fmedia.rawg.io%2Fmedia%2Fscreenshots%2F99a%2F99a0fa936f3124b2a9de8f18d0f86618.jpg&w=1280&q=75)
![Ecosystem [prototype]](/_next/image?url=https%3A%2F%2Fmedia.rawg.io%2Fmedia%2Fscreenshots%2F99a%2F99a0fa936f3124b2a9de8f18d0f86618.jpg&w=1280&q=75)
This is a rudimentary prototype of a non-interactive digital simulation of an ecosystem. The system starts with random traits and random "creatures," whose traits include sex (male - solid, female - outlines), kingdom (carnivore, herbivore, plant) and various physical traits like speed, shape and color.Depending on the circumstances, animals (i.e. not plants) will attempt to feed and breed appropriately to their kingdom you can observe the generational shifts in the ecosystem as some species die...
![Ecosystem [prototype] screenshot 1](/_next/image?url=https%3A%2F%2Fmedia.rawg.io%2Fmedia%2Fscreenshots%2F99a%2F99a0fa936f3124b2a9de8f18d0f86618.jpg&w=1280&q=75)
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