

ElementsThis game was programmed for the Ludum Dare 32. Unfortunately I couldnt finish like I intended to do. The goal of this prototype is to destroy all the rocket towers with the help of the four elements. Fire attacks an enemy in a short range, Water blocks bullets, Wind blows enemies in a short range away, Earth lets rocks fall from heaven and makes damage to all enemies on the screen (Wind hasnt been implemented in this version yet). At first I intended to implement walking enemies aswell ...




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