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Puzzle · 2019 · Released
ShaunPrince · June 4, 2019 · PC
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Find the bottle before the coppers arrive in this digital escape room set in a noir speakeasy. Created as a quarter long non-curriculum project, for educational purposes only, by: Team Lead, Programmer, Designer - Shaun Prince Producer - Aliyah Clayton Gameplay Programmer - Aljon Vray UI Programmer - Gavin Dent Designer - Yi Luo Audio Engineer - Jack Bueermann
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