

Imagine a standard idle game: you have a building that produces resources, and with those resources you buy another building that produces more resources, and with those resources, another building, and so on. Now imagine theres 9 of those games stacked on top of each other in layers and each one has its own set of resources as well as its own prestige resource that supports the layer above it. Theres also a limited set of resources you have to thoughtfully allocate between all of these layers. ...






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