

Allows the developer to save the number of defeated enemies on different game variables. The first one, chosen by the developer on the plugins parameter, will hold the total number of enemies defeated. Then, the game variable right next to that one (the first + 1) will hold the number of enemies defeated with the database id 1 the game variable equal to the first one + 2 will hold the number of enemies defeated with the database id 2 And so forth. VERY IMPORTANT NOTE: The variables must exist on...

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