

Enigmatic Crypt is my capstone project for my degree in Arts, Technology, and Emerging Communication. The inspiration behind the project was to discover how to create a proceduraly generated dungeon. The game was designed to be modular, so that anyone who has the project files can easily add new rooms, bosses, and items. When creating this game my goal was to first explore melee based dungeon crawlers. My personal goal was to build tools for myself in order to make development easier in the long...

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