

Artstation Post: https://www.artstation.com/artwork/DvLvQA This is a short map I created for my Game Design 1 Midterm for school. I wanted a Portal aesthetic with more of a Matrix ending. There needed to be a way to lose which is what the lava is for. I didnt want a timer counting down for the player to lose since that didnt feel proper. Instead I used lava rising as a way to keep the player moving. The player controller is Unitys FPS controller and the textures are all from the probuilder kit. ...



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