

An experimental game, exploring what - of anything- truely is essential for a game. Essentials is our entry for the Ubisoft Game Jam 2020. In the Jam teams created games from scratch within 48 hours themed around the term "essential". We chose to apply the topic to games and asked ourselves the question: What is essential for a game? The game was supposed to feature an audiocommentary in form of a recorded conversation about the topic, but due to time constraints we were only able to include the...





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