

Introduction I have started to develop Eternal Bond as a part of a weekly challenge called #gameaweek in order to refresh and hone my programming and design skills on Unity after some months of no practice. The game is quite small and simple but its development was a great way to come back to make games on Unity. Having time constrains is always a perfect way to push your boundaries and learn a lot. If you have not have tried it yet, I deeply recommend to attempt to develop a game in a week! Gam...




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