

A walking simulator taking place in the Backrooms - a "mundane" set of office rooms that occupy a space outside normal reality. Navigate these strange spaces in search for a way out. This is a game made in Unity for an Intro To Game Programming class at NYU. The exercise instructed us to build a game with a 3d enviroment that conveyed narrative. A start menu was added for UI. Doors and activators (red orbs that open doors when clicked on) were added to allow for player interaction. Made by Justi...

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