

EXP-01: Fall From Grace This is part of my ongoing weekly and sometimes bi-weekly game design experiments. Every week I come up with a game idea and prototype it out. Overview Play the familiar classic but from a different perspective - your goal is to now make sure that a Stack player loses. Controls Press ESC to pause Every turn you get 3 energy points - use them to play 3 tetrimino cards The cards you play are queued up to drop for the Stack player Pressing “End Turn” begins Stack players tur...

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