

How to use: - Run the "Generate Dungeon Cave" or "Generate Dungeon with Rooms" action at the beginning of a scene. Tips: - Keep the amount of space used by room objects to less than ~25% of the total map. If you add too many rooms, they will not be placed correctly and might collide with other rooms. - Try using top-down controls combined with physics behavior (with no gravity) on the player and wall objects - Use external layouts to place pre-designed rooms on randomly created room objects - Us...

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