

This game was made in connection with a research project at Aalborg University in Denmark. The point of the research was to evaluate diegetic gaze interactions (such as attention) that adapted a narrative and its effect on feelings of immersion. The game is thus meant to be used together with an Eye Tracker, but can be played without. We tested and developed the game using a Tobii 4C Eye Tracker, Tobiis Unity SDK, and Unity 3D 2020.2.6f1. Controls: - Look around: Mouse - Move around: WASD - Inte...



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