

DESCRIPTION: This is a quick prototype I threw together to test an idea out. The core gameplay consists of pushing and pulling cubes on a 3x3 grid made of similar cubes. The grid map is randomly generated at the beginning of each round. The cubes come in three different colors (red, blue, and green) and white. The objective is to earn enough points to beat a high score by positioning similar colored cubes to adjacent spaces (diagonal positions dont count) on the map. This will trigger the set of...




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