

Context and presentation : Inspired by the Bomberman video game, the aim of this project was initially to explore the possibilities offered by this environment, but also to compare the performance obtained when using hardware acceleration to the basic graphic engine. Inputs : Player 1 : Movement :Up, Left, Down, RightAction : Enter ( put a bomb) Player 2 : Movement :Z (go up), Q(go left), S(go down), D(go right)Action : E ( put a bomb) Credit : Developped by Andriniaina RANDRIANASOLO

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