2020 · Released
Nadia De Jesus · November 19, 2020 · PC
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My project aims to use environmental storytelling to convey a narrative about the chaotic nature of love. I have created three different environments each representing a different element. “Filters” is a walking simulator piece that explores the problematic outcomes of relationships, as it visualises the emotions of what the person is going through using environmental storytelling. It is set in an urban city, expressing the style of the Kowloon Walled City of Hong Kong. It is focused on immersion and embodiment with an emphasis on aesthetics, models, atmosphere and lighting. My intention was t...
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