

I chose the form of a platformer and the topic of confronting the fear. For now I am thinking about having three levels of the game and having the player go through the levels to win. In the process, there will be “ghosts” symbolizing the fear and lights symbolizing the warmth in their lives. The player will be able to collect the lights as energy and shoot the “ghosts”. The player will be losing energy when touching the “ghosts” or get caught by the “traps”. I have not yet decided on the looks ...

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