

This is a little checkers game I put together in a day or so to get used to LibGDX. Each of the characters has 3 forms. They level up when they take another piece, (which is solely cosmetic) and the promote like usual when they reach the back rank of the board. There are voice clips for selecting pieces (different ones for unleveled and leveled units), taking pieces, promoting, being in danger of losing, and winning the game. There is also background music. If you take a piece, theres a one seco...





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