

This is a demo made in the first semester of 2020 for the midterm exam of Game Engine I, at LaSalle College, Montréal. The course consisted in developing simple games in Unity, focusing in the programming part. This game has 5 distinct difficulties, based on water level, building damage and the time to instantiate new flames. Try to beat it and thanks for playing in advance! Feel free to send a message! Eduardo Nunes

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