

I am new to programming and learning unity on my own. I suck at drawing and 3D modelling so I am making a Text Adventure RPG. I just started learning C# so I have no idea how to do networking and therefore my first game will be single player. I am 41 years old and grew up during the age of Text RPGs and MUDs. I plan to make a game like those yet incorporate modern day ideas such as procedural generation. I want my game to be a different experience every time a new game is started. I also want th...

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