

This flight simulator was built in Fall 2019 for my final in my Games & Virtual Reality class. The airplane was hand-coded, but built with the help of the course: "Intro to Airplane Physics in Unity 3D - 2017 & 2018" by Indie - Pixel, to teach me the fundamentals of aerodynamics. What I Built from Scratch: Autopilot systemWaypoint systemDialogue system Airplane UI systemAirplane Control Surfaces (Ailerons, Rudder, Flaps, and Elevators I had to separate myself using Maya) Dialogue audio with Radi...



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