

Developed Jan 17 - May 9, 2021 Project lead, core gameplay and main engine code, base table functionality, Tiled map editor integration, ball/flipper physics, additional asset integration and assorted bugfixes, layout tweaks, multi-collider object support, planet bumpers with animation, table selection screen: H Trayford Rocket/space table art (background, star animations, planet sprite, sputnik, rocket, space shuttle), forest table (background, base layout, tree walls, bananas, monkeys, planes)...

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