

I wanted to import Fuse CC characters animated with Mixamo. This is the result, but Im still having problems importing blendshapes. Anyway, you should keep moving Ramona to avoid loosing health, its a really simple mechanic, maybe adding obstacles and environental risk could help. It needs a scoring, maybe adding a time limit and score based on jumps and remaining health.Source code can be downloaded atthis location: GitLab project

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