

Fluid Fortress was made for the AI and Games Jam 2021 using Fluid HTN. Theme: Bug is a feature where the AI breaks the rules through its bugs and dont always do as the player commands. AI: Custom A* pathfinding that support traversal across multiple layered 2d planes (although there are some bad corner cases yet to be ironed out).HTN based decision making for characters. They follow job orders from their Fortress and idle. I planned to let combat situations override job orders, but there simply ...

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