

Flux is a team project developed for the course of Rapid game prototyping of the degree Game Programming - Bachelor of Software Engineering in the Media Design School university in New Zealand. Fluxs premise is that the player is a robot constantly running out of battery and therefore must always be chasing the next pack of batteries before its own runs out. Unfortunately for it, these batteries are within an ever changing maze filled with deadly traps. The players goal is to continuously move f...




Tap to see all activity →
No reviews for Flux (RitaRBapoDev) yet
Be the first to write one.