

Third year Sound Art & Design project This 3D video game is an investigation into the function of adaptive and interactive audio, involving the application of composing music within the restrains of musical compositional structures or “forms”. These forms consist of individual layers that musically support each other, that can be triggered in game by the player through navigating around the map and/or completing objectives in the game. This game explores how, by using ‘Parallel, ‘Ornamental/Tran...

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