

Simple physics-y platformer I made for my first game jam Ive ever been a part of. Solo project. Programming, art, and (most of) the sound by me. Built in C++ using my own tech, a custom engine built on SDL2 (with SDL_Image), Freetype2, and OpenGL with GLEW.Controls:Alt+Enter will toggle fullscreen. Left/Right - MoveZ - Trigger PlatformsControllers are supported:Back will toggle fullscreen. DPad or Analog stick - MoveA Button - Trigger Platforms



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