

Based on Unitys FPS tutorial and Modding tutorial, this game uses mechanics from those tutorials. The assets were modified in various ways to make the game more enjoyable. Additional models were sourced from opengameart.org and implemented and modified. The entire game was made in less than 24 hours spread out over three days, and is my first deep dive into Unity. Due to limitations in technology and skill, the game was also created without the addition of custom script, using only Unitys built ...

Tap to see all activity →
No reviews for FPS Prototype (Caden Nebel) yet
Be the first to write one.