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Educational · 2022 · Released
XYLOTRON · May 11, 2022 · Web
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We as a group decided to attempt to create procedurally generated terrain using both the Perlin Noise and diamond square methods. Detailed Report. Members: Evan Morgan: MSc Virtual & Augmented Mixed Realities Achal Sharma: MSc Computer Games Programming Sreyash Rajalingam Ananth: MSc Computer Games Programming
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