

This game was an assignment for my game design class where we had to create a clone of frogger using specific assets. We had to create the movement for the cars and logs in code and all UI information displayed in game. We were given some vague instructions on how to build the game properly but had to program all elements of the code from scratch (except for the UI which was explained to us explicitly). This is used as an example for tile based movement and proper level design in games. There ar...

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