

In ColourStack, stack all the colours in order to avoid a loss In Parsec, accumulate score and parsec(s) whilst avoid traps and possible death In Revenant, drive whilst whilst hitting the wizard to get added time to avoid losing In Intonation, use a microphone to move the character, without hitting the ground or structures to avoid losing These prototypes are for experimental purposes only. They are not intended to be full games.




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