

Developed Oct 1 - Nov 6, 2015 Project Lead, Gameplay, Levels: Chris DeLeon Models for Serpent, Interceptor, & Turret:Dan Lazar Ship & Serpent Textures, Game Logo: Sasha Reneau UI Design and Implementation: Marcus Silva Sound Effects and Original Music: Nate Chambers Narrative Design: Leiah Fournier Creative Commons Music Selection: Joe Spradley Music: Kevin MacLeod (Creative Commons, not a club member) Game created in Gamkedo.Club

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