

This is my 2dShooter game called: GALAXY QUEST The modifications I made from the tutorial submission are: 1) Created a new level one with a linear path introducing the concept of a boss enemy. 2) Created a level with 2 choices of where to go once you reach a fork in the levels path. You still need to defeat all enemies, but you can pick where to go. Still uses boss enemies, some now with minions. 3) I created a final level in a smaller room with a giant boss with two supporting miniboss enemies....


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