

This is another game in my series of Solo Game Development course, this time based on unusual interactions and the Warioware series. For unusual interactions, it had to be something you dont see often or a lot in games, hence the reference of Warioware-esque microgames comes into play. Often weird and strange, but quick and easy to play, they allowed for a lot of creativity. For my game, I used the example of a Bee, flying around, collecting pollen and going back to the hive after they got all t...

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