

Jump with Up Arrow, move with Left and Right Arrows. Fire with Spacebar. Assignment was to create a level using standardized metrics for jump height and distance. Level is divided into three segments, with checkpoints in-between each. The projectile weapon that the player picks up in the third section is used as a tool instead of a weapon. Scripted elevators are moved back to a middle distance after their cinematic portion has concluded and then set to oscillate using the Sine component. GAM 602...

Tap to see all activity →
No reviews for GAM 602 Final Project: Single Level yet
Be the first to write one.