

CONCEPT (inspired by Daxters The Matrix Dream mode) As it was the first week of the challenge and I didnt even remember how to use GMS2, I tried to come up with an idea which seemed doable and quite simple. Thats what I meant this game to be. Players are in control of buttons on the keyboard (Q W E R to start with) and they have to time their attacks: when the enemy is hovering over the designated attack button, they have to press the correct key in order to kill it. Trick is, if an enemy manage...

Tap to see all activity →
No reviews for GAW #1 Adapt to Survive yet
Be the first to write one.