

An Explanation Allow me to paint a picture. Youve just been working on a game for multiple 12 hour days, with very little breaks. Youre tired, but the end is in sight, all you have to do is implement your inventory system and a shop, and the game will be in a playable state. And then bugs pile on top of each other, youre forced to restart the inventory from scratch, and youre running out of time. This is what happened to me. This game is not what I wanted it to be. Originally, it was going to be...

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