Platformer · 2018 · Released
Gamkedo Club · April 23, 2018 · Web
Nobody has tracked this yet.
Developed Feb 11 to Apr 22, 2018 by members of Gamkedo Club Project Lead, prototype, bosses, logo, world loading, art (ghast - toast - plant), player portrait, room change code, large map optimization, Kirt integration, grampa ghost: Marc Silva Advanced camera code, fixes (player animation, collisions), buttons, enemy/object differentiation, door locks, boss code tweaks: H Trayford Wall jump code, boss portraits (3), Baron portrait, Grampaghost portrait, Avocado Ghost portrait, tile art (concrete - brick - rad - AC), dialog writing, music (Grampaghost & Barons theme), beam sprites, addl. signs...
Be the first to rank it.
Be the first to review Ghosts in Neo Tokyo.