Puzzle · 2020 · Released
Emotion Theory · August 31, 2020 · PC
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Controls Left-Click to Give EnergyRight-Click to Take Energy About A first-person puzzle game about manipulating the energy levels of objects. This game was inspired by my own Project Ascension prototype (2015). In that game, objects would cycle through finite states when the player interacted with them. I had considered what it might be like if an object could adjust its state on a more granular level. For example, an elevator that would raise itself the more energy you gave it, or lower itself as you took away energy from it. Imagine objects in a 3D world all having an HP bar, and you could ...
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