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Strategy · 2022 · Released
David Tan · May 31, 2022 · PC
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Programming Language Used: C# Game Engine Used: Unity Team Size: Solo Role: Designer/Programmer Designed and created a Plant vs Zombies style game project.Created a settings menu to handle volume and difficulty levels. Implemented quick saving using Unitys PlayerPrefs system in order to save and restore volume and difficulty settings adjusted by the player.Animated defender and attacker sprites using respective sprite sheets. Controls: Left click to select and place defender
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