

During the #createjamfall2019, I participated solo and decided to make a third person game, with a heavy emphasis on platforming. I ended up not being able to publish the game before the deadline but I got around to finishing it eventually. The idea for the game is that in a perfect simulation, you appear as a glitch in the system and try to find your way out. Through the game, it would later be visible that youre not the first glitch, and that the system itself might be making you for a reason,...





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