

Developed Nov 6, 2016 - Jan 29, 2017 Project lead, player motion programming, puzzle and level design, writing: Chris Markle Dialog and choice system programming:Reid Alford Models (trash can, lamp, rug, frosted windows): Caspar Dunant Models (toys, doors, salt & pepper shakers, food tray cart, table, stool, chairs), main menu UI programming, QA, audio integration: Oasis Rim Models (signs), QA: Jeremy Kenyon Sound effects and music: Micky Turner Sound effects, funky guitar licks, QA: Christer Ka...

Tap to see all activity →
No reviews for Globuton yet
Be the first to write one.