

Overview About 3 years ago, I wanted to create a city life simulation game through Unreal Engine. In the game, players can interact with NPCs walking around on the street or observe their lives and behavior trajectories. At the time, I only knew how to use Unreals blueprint system, and I have no knowledge about Unreals behavior tree mechanics. I eventually achieved my goal in that work I can control the protagonist, and trigger dialogue with NPCs who are wandering on the street, and NPCs will kn...

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