

A prototype stealth horror game built in Unreal Engine 4. I made this for 3D Game Programming at UNT. The game takes place in a dark, mysterious dungeon. In one section of the crypt, you will be pursued by a goblin dressed in gladiator armor. The game is incomplete. There is not a win condition. (Hence why I called it Goblin Trap) I developed this project by following along with this tutorial (https://unrealenginemastery.teachable.com/p/unreal-engine-4-beginner-course-stealth-horror-game). The c...



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