

This small game is part of the course "Game a Week". As the name suggests we made this in a week. The objective is to find the correct planets and destroy them (by clicking on them). Our focus was trying out Modularity. Made by: Benjamin Rose, Nicolas Vogelbusch This game was created at the Game Design // UE at the University of Applied Sciences Europe. Supervised by: Prof. Csongor Baranyai "Game a Week" (WinterSemester 2019/20)



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