

Gods of Maa is a passion project of mine that Ive been honing for years, and it was fully realized for the first time in 2014 in the form of the first game Pristine Sin. The game got expanded into a full trilogy with its later installments Corrupted Blessing in 2015 and Mechanical Prayer in 2016, and the three games grew together in various aspects thorough the next few years (like getting a full graphical remake and various new songs), and the series reached a satisfying final result in 2020. T...





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