

Gôn is a puzzle-game we designed as our annual project at ICAN school of design (Paris). We are still developing it and we planned to release it during 2017 on IOS and Android. In Gôn, your goal in every level is to destroy all black cells in one destruction. In order to do that, you can firstly create pylons by taping on empty cells then you can destroy them. In their destruction, these pylons will destroy surronding black cells and other pylons. In this way, you can create a chain reaction and...



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