

More of an abstract exercise in mood than a complete narrative experience, Good Night, Good Morning, was developed as part of Ludum Dare 41. Most interactions with this dream-world happen in first person, however, GNGM also has a driving sequence and an asteroids-esque minigame. With the theme being Combining two incompatible genres, the initial concept was intended to mix a narrative "walking simulator" experience, with a mini-game collection, similar to WarioWare. With a scope seemingly too la...






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