

Introduction The Graphic Effects project consisted of coding some graphics effects like post-process, gamma correction,... Here we going to concentrate on the shadow mapping and the post-process. In the engine we used, you will see differents types of scene. Our scenes name is Demo Perso (7th one). In the scene, we have implemented the post-process on a quad (behind the tavern scene) in addition to the shadow mapping. You can also change the rendering of the scene in the IMGUI window. You have t...






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