

About This Game We set out to create an online action game that would be state of the art. It would be set in an immersive world with beautiful art, and a fully realized set of characters with convincing backstories and motivations. It would have responsive, intuitive controls, a class-leading UI system, and a full orchestral soundtrack. Then, about 10 minutes into development, someone reminded us that we are much too lazy to make that game so we made this one instead: Grab cash, drop bombs, and...





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